Tiananmen Square Panorama

Last Saturday in Tiananmen Square, I took this 360 degree panorama. It was quite a cloudy day and I was using a graduated filter so it came out looking quite dark. If you click in the Quicktime VR below and move around, you should be able to control the camera and whatnot. As it's zoomed in, you should be able to get a better look at the cool cat in the suit posing for his friends, soldiers and other interesting stuff. But nothing as good as the guy in the suit...

6 Responses to “Tiananmen Square Panorama”


  1. 1 RobbieNo Gravatar

    I think I might of asked how you did your panaroma on your flickr site, but how did you do that quicktime VR stuff?
    Is the VR inside quicktime or is it a seperate download?
    (I might have to investigate this later today when at home.)
    But some very inspiring stuff Olly.

  2. 2 Electric PigNo Gravatar

    Thanks, the actual panorama is done on Photoshop, and then the Quicktime VR thing I do on a program called Stitcher. There's a tutorial (kind of) here:

    http://www.computerarts.co.uk/tutorials/new_media/interactive_panoramas

  3. 3 RobbieNo Gravatar

    I think the new camera I got has software to create panaramas. I've never used it but I had always assumed it was a bit like cut and paste (well mainly paste).
    Also did you buy that Stitcher program or did you just use the free trial?

  4. 4 Electric PigNo Gravatar

    I think I only have the free trial. As far as I can remember the free trial is the same as the full version, but you can only open it x amount of times. Haven't used it very often though, so I'm still safe...

  5. 5 RobbieNo Gravatar

    When I got home I had a check of my camera software and it comes bundled with some panaroma/stitching software, which works very easy and rather good.
    I might have to download that trial then and us it sparingly.
    But thanks for the inspiration. I'll defintely be messing about with panaromarising everything now.

  6. 6 Electric PigNo Gravatar

    The hard thing is getting the two ends to join to make the 360. Everything else is pretty simple really!

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